Tooltip
Acquisitions Automa catastrophically explodes upon death, inflicting 30 Cosmic damage to all players and launching them away.
How it works
Detonation is built from 2 client effects, applied in this order:
- Effect 1 is effect type 144, which the datamine does not name. Its base value is 200. Its area radius is 40 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 30. Its area radius is 40 yards.
What it does
Detonation is a Holy, Nature, Shadow and Arcane spell with an instant cast and no range (it targets the caster). When cast it deals Holy, Nature, Shadow and Arcane damage (base value 30) in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 144 Value: 200 Misc value: 200 Radius: 40 yards |
| Effect #2 | School Damage (2) Value: 30 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.