Tooltip
Bites the enemy, inflicting Physical damage and stunning the target for 2 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Devour is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Devour is a Physical spell with a 1.3 sec cast, a range of 10 yards, a 2 sec cooldown and effects that last 2 sec. When cast it deals Physical damage (base value 150) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 1.3 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.