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Devour

Spell

Devour

Physical

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Instant castSelf Only

Vicious Manafangs attempt to devour a player, rooting them in place and inflicting Physical damage every second for 20 sec.

Devour

Tooltip

Vicious Manafangs attempt to devour a player, rooting them in place and inflicting Physical damage every second for 20 sec.

This effect is canceled if the Vicious Manafang suffers 30% of its maximum health in damage.

How it works

Devour is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 296. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.239 per tick. Its area radius is 40 yards. It ticks every 0.5 sec, 40 times over the full 20 sec (89.56 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 40 yards.

What it does

Devour is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura in a 40 yard radius and applies an aura in a 40 yard radius every 0.5 sec. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration20 sec
MechanicRooted
Effect #1Apply Aura (6)
Aura type id 296
Misc value: 4744
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.239
Radius: 40 yards
Period: every 0.5 sec
Effect #3Apply Aura (6)
Aura type id 26
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Devour appears in: 1 boss encounter.

Boss encounters

  • Nal'tira in The Arcway
    Journal section: Vicious Manafang
    Encounter creatures: Nal'tiraDungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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