How it works
Devour is built from 3 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252).
- Effect 2 is effect type 305, which the datamine does not name.
- Effect 3 is effect type 140, which the datamine does not name. It triggers spell id 26264.
What it does
Devour is a spell with an instant cast and a range of 20 yards. When cast it has a Teleport effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Effect #1 | Teleport (252) |
| Effect #2 | Effect 305 Misc value: 109050 |
| Effect #3 | Effect 140 Trigger spell id 26264 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.