Spell
Devour Matter
Shadow
Shadow Word: Death consumes absorb shields from your target, dealing up to 1% extra damage to them and granting you Insanity if a shield was present.
Tooltip
Shadow Word: Death consumes absorb shields from your target, dealing up to 1% extra damage to them and granting you Insanity if a shield was present.
How it works
Devour Matter is built from 2 client effects, applied in this order:
- Effect 1 is effect type 137, which the datamine does not name. Its base value is 1.
- Effect 2 is Energize (effect type 30). Its base value is 500.
What it does
Devour Matter is a Shadow spell with an instant cast and no range (it targets the caster). When cast it restores a resource (base value 500).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 137 Value: 1 |
| Effect #2 | Energize (30) Value: 500 Misc value: 13 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.