Tooltip
Steals an enemy's weapon, forcing it to stop wielding its weapon for 8 sec.
How it works
Disarm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 67. It applies the disarmed mechanic.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Disarm.
What it does
Disarm is a spell with a 0.4 sec cast, a range of 7 yards and effects that last 8 sec. When cast it applies an aura with the disarmed mechanic. The client files the whole spell under the disarmed mechanic. It also casts Disarm (record #157014).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 7 yards (Seven yards) |
| Cast time | 0.4 sec |
| Duration | 8 sec |
| Mechanic | Disarmed |
| Effect #1 | Apply Aura (6) Aura type id 67 Mechanic: Disarmed |
| Effect #2 | Effect 140 Trigger spell: Disarm |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.