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Disarm

Spell

Disarm

Physical

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Instant castCombat Range

Disarms an enemy, forcing it to stop wielding its weapon for 6 sec.

Disarm

Tooltip

Disarms an enemy, forcing it to stop wielding its weapon for 6 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 67.

What it does

Disarm is a spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the disarmed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration6 sec
MechanicDisarmed
Effect #1Apply Aura (6)
Aura type id 67

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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