Tooltip
Unarmed, the caster swings with both fists as though Dual Wielding, and gains 30% haste.
How it works
Disarmed is built from 7 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 319. Its base value is 30.
- Effect 2 is Trigger Spell (effect type 64). It triggers Heavy Handed.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Armed.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 67.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 312.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 50.
- Effect 7 is Apply Aura (effect type 6). It applies aura type 254.
What it does
Disarmed is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Heavy Handed and Armed.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 319 Value: 30 |
| Effect #2 | Trigger Spell (64) Trigger spell: Heavy Handed |
| Effect #3 | Effect 164 Trigger spell: Armed |
| Effect #4 | Apply Aura (6) Aura type id 67 |
| Effect #5 | Apply Aura (6) Aura type id 312 Misc value: 347 |
| Effect #6 | Apply Aura (6) Aura type id 79 Value: 50 Misc value: 1 |
| Effect #7 | Apply Aura (6) Aura type id 254 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Disarmed appears in: 2 spells that cast it.
Spells that cast it
- Throw AxeTriggers this spell
- Recall AxeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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