Tooltip
Dual Wielding.
Haste Increased by 30%.
How it works
Disarmed is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 319. Its base value is 30.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Armed.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 67.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 254.
What it does
Disarmed is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It also casts Armed.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 319 Value: 30 |
| Effect #2 | Effect 164 Trigger spell: Armed |
| Effect #3 | Apply Aura (6) Aura type id 67 |
| Effect #4 | Apply Aura (6) Aura type id 254 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Disarmed appears in: 1 spell that casts it.
Spells that cast it
- Throw AxeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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