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Disarmed

Spell

Disarmed

Physical

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Instant castSelf Only

Dual Wielding.

Disarmed

Tooltip

Dual Wielding.
Haste Increased by 30%.

How it works

Disarmed is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 319. Its base value is 30.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Armed.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 67.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 254.

What it does

Disarmed is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It also casts Armed.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 319
Value: 30
Effect #2Effect 164
Trigger spell: Armed
Effect #3Apply Aura (6)
Aura type id 67
Effect #4Apply Aura (6)
Aura type id 254

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Disarmed appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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