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Dispersion

Spell

Dispersion

Physical

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Adventurer

Instant cast45 sec cooldownSelf Only

You disperse into pure Shadow energy for 4 sec, reducing all damage taken by 80%.

Dispersion

Tooltip

You disperse into pure Shadow energy for 4 sec, reducing all damage taken by 80%.

While dispersed, you are unable to attack or cast spells and are immune to movement impairing effects.

How it works

Casting it triggers a 1 sec global cooldown.

Dispersion is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -80.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56. Its base value is 6.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 263.

What it does

Dispersion is a spell with an instant cast, no range (it targets the caster), a 45 sec cooldown and effects that last 4 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown45 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 87
Value: -80
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 56
Value: 6
Misc value: 31913, 7
Effect #3Apply Aura (6)
Aura type id 263

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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