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Displacement Matrix

Spell

Displacement Matrix

Arcane

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Instant castThree Hundred Yards

The detonates when touched, inflicting 55 Arcane damage and stunning players, leaving behind.

Displacement Matrix

Tooltip

The detonates when touched, inflicting 55 Arcane damage and stunning players, leaving behind.

Additionally, the activating player will be teleported to a random nearby location.

How it works

Displacement Matrix is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 55. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 7 yards.

What it does

Displacement Matrix is an Arcane spell with an instant cast, a range of 300 yards and effects that last 5 sec. When cast it deals Arcane damage (base value 55) in an 8 yard radius and applies an aura with the stunned mechanic in a 7 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration5 sec
Effect #1School Damage (2)
Value: 55
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 7 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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