Tooltip
The detonates when touched, inflicting 55 Arcane damage and stunning players, leaving behind.
Additionally, the activating player will be teleported to a random nearby location.
How it works
Displacement Matrix is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is School Damage (effect type 2). Its base value is 20. Its area radius is 4 yards.
What it does
Displacement Matrix is an Arcane spell with an instant cast, a range of 300 yards and effects that last 150 sec. When cast it has a Create Area Effect effect and deals Arcane damage (base value 20) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 150 sec |
| Effect #1 | Create Area Effect (179) Misc value: 36301 |
| Effect #2 | School Damage (2) Value: 20 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Displacement Matrix appears in: 1 boss encounter.
Boss encounters
- Plexus Sentinel in Manaforge Omega
Journal section: Stage One: Purge The Intruders > Overload [PH]
Encounter creatures: Plexus Sentinel, Volatile ManifestationRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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