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Dive

Spell

Dive

Physical

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Warrior

Instant castLonger Range

Charges a distant enemy, inflicting 24.806 damage, then fears all nearby targets.

Dive

Tooltip

Charges a distant enemy, inflicting 24.806 damage, then fears all nearby targets.

How it works

Dive is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is School Damage (effect type 2). Its base value is 24.806.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 120.

What it does

Dive is a Physical spell with an instant cast and a range of 45 yards. When cast it deals Physical damage (base value 24.806) and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Effect #1Effect 96
Effect #2School Damage (2)
Value: 24.806
Effect #3Knock Back (98)
Value: 120
Misc value: 75

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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