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Divine Guile

Spell

Divine Guile

Physical

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7.5 secSelf Only

Upon reaching 100 energy, Lothraxion disguises himself amongst his Fractured Images as they all channel light energy into the core, inflicting 7 Holy damage every 2 sec until Lothraxion is...

Divine Guile

Tooltip

Upon reaching 100 energy, Lothraxion disguises himself amongst his Fractured Images as they all channel light energy into the core, inflicting 7 Holy damage every 2 sec until Lothraxion is interrupted.

How it works

Divine Guile is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 302400 times over the full 168 hr. It triggers Divine Guile.
  3. Effect 3 is effect type 77, which the datamine does not name.

What it does

Divine Guile is a spell with a 7.5 sec cast, no range (it targets the caster) and effects that last 168 hr. When cast it applies an aura and applies an aura every 2 sec. It also casts Divine Guile (record #1257613).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time7.5 sec
Duration168 hr
Effect #1Apply Aura (6)
Aura type id 4
Misc value: 1000, 1278138
Effect #2Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Divine Guile
Effect #3Effect 77

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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