Tooltip
Upon reaching 100 energy, Lothraxion disguises himself amongst his Fractured Images as they all channel light energy into the core, inflicting 7 Holy damage every 2 sec until Lothraxion is interrupted.
How it works
Divine Guile is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 302400 times over the full 168 hr. It triggers Divine Guile.
- Effect 3 is effect type 77, which the datamine does not name.
What it does
Divine Guile is a spell with a 7.5 sec cast, no range (it targets the caster) and effects that last 168 hr. When cast it applies an aura and applies an aura every 2 sec. It also casts Divine Guile (record #1257613).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 7.5 sec |
| Duration | 168 hr |
| Effect #1 | Apply Aura (6) Aura type id 4 Misc value: 1000, 1278138 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Divine Guile |
| Effect #3 | Effect 77 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.