Tooltip
Upon reaching 100 energy, Lothraxion disguises himself amongst his Fractured Images as they all channel light energy into the core, inflicting 7 Holy damage every 2 sec until Lothraxion is interrupted.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 7. Its area radius is 500 yards.
What it does
Divine Guile is a Holy spell with an instant cast and an unlimited range. When cast it deals Holy damage (base value 7) in a 500 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 7 Radius: 500 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Divine Guile appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Lothraxion in Nexus-Point Xenas
Encounter creatures: Lothraxion, Fractured ImageDungeon boss ability
Spells that cast it
- Divine GuileTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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