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Divine Reach

Spell

Divine Reach

Physical

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Paladin

Instant castSelf Only

The radius of your auras is increased by 20 yds.

Divine Reach

Tooltip

The radius of your auras is increased by 20 yds.

How it works

Divine Reach is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20. It triggers Luminescence.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20. It triggers Judgments of the Pure.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 20.

What it does

Divine Reach is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Luminescence and Judgments of the Pure.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 20
Misc value: 6
Effect #2Apply Aura (6)
Aura type id 219
Value: 20
Misc value: 6, 1155
Effect #3Apply Aura (6)
Aura type id 107
Value: 20
Misc value: 6
Trigger spell: Luminescence
Effect #4Apply Aura (6)
Aura type id 107
Value: 20
Misc value: 6
Trigger spell: Judgments of the Pure
Effect #5Apply Aura (6)
Aura type id 107
Value: 20
Misc value: 33

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Divine Reach appears in: 1 talent.

Talents

  • Divine Reach for Paladin (Holy, Protection, Retribution)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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