Divine Reach
Tree position
In the Holy Paladin talent tree, Divine Reach sits in the Paladin class talents, row 10 of 16. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Divine Reach from Holy Reprieve and Obduracy.
Holy ReprieveYour Forbearance's duration is reduced by 10 sec.

Connected below
Divine Reach leads on to Holy Aegis, Lightforged Blessing and Lightforged Blessing.
Holy AegisArmor and critical strike chance increased by 4%.
Lightforged BlessingDenounce heals you and up to 2 nearby allies for (125% of Attack Power).
Lightforged BlessingDenounce heals you and up to 2 nearby allies for (125% of Attack Power).
Same row
Also on this row: Brought to Light, Divine Resonance or Quickened Invocation, Fear No Evil and Consecrated Ground.
Brought to LightKilling an enemy that yields experience or honor causes you to explode with holy energy, healing up to 5 nearby allies and yourself for (625% of Attack Power), split evenly among them.

Quickened InvocationDivine Toll's, Holy Armament's, and Holy Prism's cooldown is reduced by 15 sec.
Fear No EvilFear duration on you reduced by 20%. This effect is increased to 60% during Avenging Wrath.
Consecrated GroundYour Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Talent trees
Divine Reach is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).
Divine Reach Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)