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Divine Storm

Spell

Divine Storm

Holy

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Instant cast8 sec cooldownCombat Range

An instant weapon attack that causes Holy damage to all enemies and healing to all friends.

Divine Storm

Tooltip

An instant weapon attack that causes Holy damage to all enemies and healing to all friends.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Divine Storm is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 450. Its area radius is 8 yards.
  2. Effect 2 is effect type 136, which the datamine does not name. Its base value is 2. Its area radius is 8 yards.

What it does

Divine Storm is a Holy spell with an instant cast, a range of 5 yards and an 8 sec cooldown. When cast it deals Holy damage (base value 450) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range5 yards (Combat Range)
Cast timeInstant
Cooldown8 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 450
Radius: 8 yards
Effect #2Effect 136
Value: 2
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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