Tooltip
Unleashes a devastating storm of holy energy inflicting 10 Holy damage and 2.5 additional Holy damage every 1 sec for 5 sec.
How it works
Divine Storm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.5 per tick. Its area radius is 8 yards. It ticks every 1 sec, 5 times over the full 5 sec (12.5 base in total).
What it does
Divine Storm is a Holy spell with a 1.5 sec cast, a range of 8 yards and effects that last 5 sec. When cast it deals Holy damage (base value 10) in an 8 yard radius and applies an aura in an 8 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 10 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2.5 Radius: 8 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.