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Divine Storm

Spell

Divine Storm

Holy

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1.5 secCombat Range (Extended)

Unleashes a devastating storm of holy energy inflicting 10 Holy damage and 2.5 additional Holy damage every 1 sec for 5 sec.

Divine Storm

Tooltip

Unleashes a devastating storm of holy energy inflicting 10 Holy damage and 2.5 additional Holy damage every 1 sec for 5 sec.

How it works

Divine Storm is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.5 per tick. Its area radius is 8 yards. It ticks every 1 sec, 5 times over the full 5 sec (12.5 base in total).

What it does

Divine Storm is a Holy spell with a 1.5 sec cast, a range of 8 yards and effects that last 5 sec. When cast it deals Holy damage (base value 10) in an 8 yard radius and applies an aura in an 8 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range8 yards (Combat Range (Extended))
Cast time1.5 sec
Duration5 sec
Effect #1School Damage (2)
Value: 10
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.5
Radius: 8 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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