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Divinity

Spell

Divinity

Holy

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Priest

Instant castSelf Only

Your healing is increased by 10% while Apotheosis is active.

Divinity

Tooltip

Your healing is increased by 10% while Apotheosis is active.

How it works

Its aura procs every time its trigger condition is met.

Divinity is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 42. It triggers Divinity.

What it does

Divinity is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Divinity (record #1216314).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 219
Value: 10
Misc value: 23, 3635
Effect #2Apply Aura (6)
Aura type id 219
Value: 10
Misc value: 32, 3635
Effect #3Apply Aura (6)
Aura type id 42
Trigger spell: Divinity

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Divinity appears in: 1 talent.

Talents

  • Divinity for Priest (Discipline, Holy, Shadow)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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