Tooltip
Your healing is increased by 10% while Apotheosis is active.
How it works
Its aura procs every time its trigger condition is met.
Divinity is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 42. It triggers Divinity.
What it does
Divinity is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Divinity (record #1216314).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 219 Value: 10 Misc value: 23, 3635 |
| Effect #2 | Apply Aura (6) Aura type id 219 Value: 10 Misc value: 32, 3635 |
| Effect #3 | Apply Aura (6) Aura type id 42 Trigger spell: Divinity |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Divinity appears in: 1 talent.
Talents
- Divinity for Priest (Discipline, Holy, Shadow)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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