How it works
[DNT] Flag Quest is built from 3 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name.
- Effect 2 is Learn Spell (effect type 36). It triggers Preservation.
- Effect 3 is Learn Spell (effect type 36). It triggers Augmentation.
What it does
[DNT] Flag Quest is a spell with an instant cast and a range of 100 yards. When cast it teaches a spell. It also casts Preservation and Augmentation.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Effect 77 |
| Effect #2 | Learn Spell (36) Trigger spell: Preservation |
| Effect #3 | Learn Spell (36) Trigger spell: Augmentation |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.