How it works
[DNT] Learn Evoker Quest Spells is built from 5 client effects, applied in this order:
- Effect 1 is Learn Spell (effect type 36). It triggers Disintegrate.
- Effect 2 is Learn Spell (effect type 36). It triggers Deep Breath.
- Effect 3 is Learn Spell (effect type 36). It triggers Emerald Blossom.
- Effect 4 is Learn Spell (effect type 36). It triggers Fire Breath.
- Effect 5 is Learn Spell (effect type 36). It triggers Hover.
What it does
[DNT] Learn Evoker Quest Spells is a spell with an instant cast and no range (it targets the caster). When cast it teaches a spell. It also casts Disintegrate, Deep Breath, Emerald Blossom and Fire Breath.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Learn Spell (36) Trigger spell: Disintegrate |
| Effect #2 | Learn Spell (36) Trigger spell: Deep Breath |
| Effect #3 | Learn Spell (36) Trigger spell: Emerald Blossom |
| Effect #4 | Learn Spell (36) Trigger spell: Fire Breath |
| Effect #5 | Learn Spell (36) Trigger spell: Hover |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.