Skip to content
Emerald Blossom

Spell

Emerald Blossom

Nature

Advertisement

Evoker

Instant cast30 sec cooldownTwenty-Five yards

Grow a bulb from the Emerald Dream at an ally's location.

Emerald Blossom

Tooltip

Grow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power).

How it works

Each cast of Emerald Blossom costs 3 Essence. Casting it triggers a 1.5 sec global cooldown.

Emerald Blossom is built from 2 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179). Its base value is 10.
  2. Effect 2 is Dummy (effect type 3).

What it does

Emerald Blossom is a Nature spell with an instant cast, a range of 25 yards, a 30 sec cooldown and effects that last 1.5 sec. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Cost3 Essence
Range25 yards (Twenty-Five yards)
Cast timeInstant
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration1.5 sec
Effect #1Create Area Effect (179)
Value: 10
Misc value: 23318
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Emerald Blossom appears in: 1 skill line, 2 teaching spells and 1 spell that casts it.

Skill lines

  • Evoker (Evoker), learned from a trainer or recipeSkill line

Teaching spells

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Emerald Blossom at Wowhead (opens Wowhead in a new tab)