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Dodge Ball

Spell

Dodge Ball

Nature

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Instant castTower 100

Mistcaller wants to play and throws an anima ball at a player, inflicting 40 Nature damage to all enemies in a line.

Dodge Ball

Tooltip

Mistcaller wants to play and throws an anima ball at a player, inflicting 40 Nature damage to all enemies in a line.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 50 yards.

What it does

Dodge Ball is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 40) in a 50 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 40
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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