Tooltip
Mistcaller wants to play and throws an anima ball at a player, inflicting 40 Nature damage to all enemies in a line.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 50 yards.
What it does
Dodge Ball is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 40) in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 40 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.