Tooltip
Dooms the target, inflicting 78.3658 Shadow damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 78.3658.
What it does
Doom is a Shadow spell with a 1.5 sec cast, a range of 100 yards and a 3 sec cooldown. When cast it deals Shadow damage (base value 78.3658).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 78.3658 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Doom appears in: 1 boss encounter.
Boss encounters
- Mindflayer Kaahrj in Assault on Violet Hold
Encounter creatures: Mindflayer KaahrjDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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