Tooltip
You are overwhelmed by the Void, inflicts 100 Shadow damage and you are stunned for 6 sec.
How it works
Doom is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Doom is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it deals Shadow damage (base value 100) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.