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Doom Spike

Spell

Doom Spike

Shadow

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Instant castFive Hundred Yards

Inflicts 50000 Shadow damage when Doom Spike is removed to allies.

Doom Spike

Tooltip

Inflicts 50000 Shadow damage when Doom Spike is removed to allies.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50000.

What it does

Doom Spike is a Shadow spell with an instant cast, a range of 500 yards and effects that last 8 sec. When cast it applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range500 yards (Five Hundred Yards)
Cast timeInstant
Duration8 sec
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 4
Value: 50000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Doom Spike appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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