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Doom Winds

Spell

Doom Winds

Physical

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Shaman

Instant cast45 sec cooldownVision Range (AOI)

Grants the Doom Winds ability, causing you to unleash Windfury on your opponents.

Doom Winds

Tooltip

Grants the Doom Winds ability, causing you to unleash Windfury on your opponents.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.

What it does

Doom Winds is a spell with an instant cast, a range of 100 yards and a 45 sec cooldown. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Cooldown45 sec
Global cooldownNone
Effect #1Apply Aura (6)
Aura type id 4
Value: 100
Misc value: 18

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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