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Doomscale Shell

Spell

Doomscale Shell

Nature

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Instant castThree Hundred Yards

Ula'tek's are covered in a viscous shell that sticks to players that touch them, inflicting 4 Nature damage every 2 sec while it is attached.

Doomscale Shell

Tooltip

Ula'tek's are covered in a viscous shell that sticks to players that touch them, inflicting 4 Nature damage every 2 sec while it is attached.

After picked up, the beast within hatches after 20 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec, 10 times over the full 20 sec.

What it does

Doomscale Shell is a Nature spell with an instant cast, a range of 300 yards and effects that last 20 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Doomscale Shell appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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