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Doomscale Shell

Spell

Doomscale Shell

Nature

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Instant castThree Hundred Yards

Ula'tek's are covered in a viscous shell that sticks to players that touch them, inflicting 4 Nature damage every 2 sec while it is attached.

Doomscale Shell

Tooltip

Ula'tek's are covered in a viscous shell that sticks to players that touch them, inflicting 4 Nature damage every 2 sec while it is attached.

After picked up, the beast within hatches after 20 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. It applies the infected mechanic.

What it does

Doomscale Shell is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 15) with the infected mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 15
Mechanic: Infected

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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