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Drain

Spell

Drain

Shadow

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3 sec5 sec cooldownVision Range (AOI)

The caster siphons the life force of the victim, snaring them for 6 sec.

Drain

Tooltip

The caster siphons the life force of the victim, snaring them for 6 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Drain is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 222488. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 53. Its base value is 200 per tick. Its area radius is 100 yards. It ticks every 3 sec, 2 times over the full 6 sec (400 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. Its area radius is 100 yards.

What it does

Drain is a Shadow spell with a 3 sec cast, a range of 100 yards, a 5 sec cooldown and effects that last 6 sec. When cast it applies an aura in a 100 yard radius, applies an aura in a 100 yard radius every 3 sec and applies an aura with the snared mechanic in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast time3 sec
Cooldown5 sec
Global cooldownNone
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 222488
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 53
Value: 200
Radius: 100 yards
Period: every 3 sec
Effect #3Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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