How it works
Its dispel type is client id 1.
Drain is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 53. Its base value is 22.3902 per tick. Its area radius is 100 yards. It ticks every 1 sec, 21 times over the full 21 sec (470.19 base in total).
- Effect 2 is effect type 203, which the datamine does not name. It triggers spell id 237216.
- Effect 3 is Trigger Spell (effect type 64). It triggers spell id 237674.
What it does
Drain is a Shadow spell with a 1 sec cast, a range of 60 yards and effects that last 21 sec. When cast it applies an aura in a 100 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 1 sec |
| Duration | 21 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 53 Value: 22.3902 Radius: 100 yards Period: every 1 sec |
| Effect #2 | Effect 203 Trigger spell id 237216 |
| Effect #3 | Trigger Spell (64) Trigger spell id 237674 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Drain appears in: 1 boss encounter.
Boss encounters
- Gul'dan in The Nighthold
Journal section: Stage One: The Council of Elders > Gul'dan > Hand of Gul'dan > Inquisitor Vethriz
Encounter creatures: Gul'danRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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