Tooltip
Prepares the targets for mummification by draining their fluids, inflicting 12 Nature damage every 2 sec and triggers for 6 sec. Applies Desiccation to the target when finished.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. Its area radius is 100 yards. It ticks every 2 sec, 3 times over the full 6 sec (36 base in total). It triggers spell id 1311959.
What it does
Drain Fluids is a Nature spell with a 2 sec cast, an unlimited range and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 12 Radius: 100 yards Period: every 2 sec Trigger spell id 1311959 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Drain Fluids appears in: 1 boss encounter.
Boss encounters
- Mchimba the Embalmer in Kings' Rest
Encounter creatures: Mchimba the Embalmer
The journal lists this ability for some difficulties only.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Radius updated; Base points changed from 16.2602 to 12 (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
Comments
Read player comments on Drain Fluids at Wowhead (opens Wowhead in a new tab)