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Dream Breath

Spell

Dream Breath

Nature

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Evoker

Instant castSelf Only

Inhale, gathering the power of the Dream.

Dream Breath

Tooltip

Inhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you.

I: Heals (92.2% of Spell Power) instantly and.

II: Heals instantly and.

III: Heals instantly and.

IV: Heals instantly and.

How it works

It works on charges (charge category 2054); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 0.5 sec global cooldown.

Dream Breath is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 147.

What it does

Dream Breath is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3.2 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Recovery time1 sec
Global cooldown0.5 sec
GCD categoryCategory id 133
ChargesCharge category id 2054 (charge count not in the datamine)
Duration3.2 sec
Effect #1Apply Aura (6)
Aura type id 395
Value: 5
Misc value: 24231
Effect #2Apply Aura (6)
Aura type id 395
Misc value: 24297
Effect #3Dummy (3)
Effect #4Apply Aura (6)
Aura type id 147
Misc value: 1808

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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