Tooltip
Heal all allies in a 30 yd cone for 2 every 2 sec.
How it works
Its dispel type is client id 1.
Dream Breath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 2 per tick. Its area radius is 30 yards. It ticks every 2 sec, 5 times over the full 10 sec (10 base in total).
- Effect 2 is Heal (effect type 10). Its base value is 10. Its area radius is 30 yards.
What it does
Dream Breath is a Nature spell with a 2.3 sec cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura in a 30 yard radius every 2 sec and heals (base value 10) in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2.3 sec |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 8 Value: 2 Radius: 30 yards Period: every 2 sec |
| Effect #2 | Heal (10) Value: 10 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.