Tooltip
Causes the earth within 8 yards of the target location to tremble and break, dealing Nature damage over 6 sec and has a 5% chance to knock the enemy down. Multiple uses of Earthquake may overlap.
This spell is cast at a selected location.
How it works
Earthquake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.4. Its area radius is 8 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 10. Its area radius is 8 yards.
What it does
Earthquake is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 1.4) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 1.4 Radius: 8 yards |
| Effect #2 | Effect 77 Value: 10 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.