Tooltip
]The controlled Geomental causes the earth to surge with energy, inflicting 200 Nature damage to enemes every second for 4 seconds.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Earthquake is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1.
- Effect 2 is effect type 160, which the datamine does not name. It triggers Earthquake.
- Effect 3 is Dummy (effect type 3).
What it does
Earthquake is a spell with an instant cast, no range (it targets the caster) and a 25 sec cooldown. It also casts Earthquake (record #362951).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 25 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 1 |
| Effect #2 | Effect 160 Trigger spell: Earthquake |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.