Tooltip
Causes the earth to surge with energy, inflicting Nature damage to enemes every second for 4 seconds.
How it works
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 10 yards.
What it does
Earthquake is a Nature spell with an instant cast and a range of 10 yards. When cast it deals a percentage of weapon damage (base value 200) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earthquake appears in: 1 spell that casts it.
Spells that cast it
- EarthquakeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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