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Ebon Might

Spell

Ebon Might

FireNature

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Instant castSelf Only

Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.

Ebon Might

Tooltip

Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.

Ebon Might will split its effect when applied to more than 2 other allies.

Eruption, Breath of Eons, and your empower spells extend the duration of these effects.

How it works

Its dispel type is client id 1.

Ebon Might is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 13. Its base value is 200. Its area radius is 100 yards.

What it does

Ebon Might is a Fire and Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
RangeSelf Only
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 4
Value: 10
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 13
Value: 200
Misc value: 12
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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