Spell
Ebon Might
Fire
Nature
Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.
Tooltip
Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.
Ebon Might will split its effect when applied to more than 2 other allies.
Eruption, Breath of Eons, and your empower spells extend the duration of these effects.
How it works
Ebon Might is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 12.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.
What it does
Ebon Might is a Fire and Nature spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 12 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 136 Value: 12 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.