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Ebon Might

Spell

Ebon Might

FireNature

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Evoker

Instant castTower 100

Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.

Ebon Might

Tooltip

Increase all damage dealing allies' primary stat of your own and increase your own damage by 20% for 10 sec.

Ebon Might will split its effect when applied to more than 2 other allies.

Eruption, Breath of Eons, and your empower spells extend the duration of these effects.

How it works

Ebon Might is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 12.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 10 times over the full 10 sec.

What it does

Ebon Might is a Fire and Nature spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Range100 yards (Tower 100)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 79
Value: 12
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 136
Value: 12
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 226
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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