Tooltip
Shouts to the heavens, inflicting sonic damage to all enemies. Each enemy struck causes the sound to resonate, releasing an Echo periodically at that location.
Echos inflict sonic damage to targets.
How it works
Echo is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 213445. Its area radius is 100 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 200. Its area radius is 100 yards.
What it does
Echo is a Physical spell with a 2 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 200) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | Dummy (3) Value: 213445 Radius: 100 yards |
| Effect #2 | School Damage (2) Value: 200 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.