Spell
Echo
Arcane
Wrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at 70% of normal healing.
Tooltip
Wrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at 70% of normal healing. Essence spells cannot be Echoed.
How it works
Each cast of Echo costs 2 Essence. Casting it triggers a 1.5 sec global cooldown.
Echo is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). It scales with 2.4 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 70.
What it does
Echo is an Arcane spell with an instant cast, a range of 30 yards and effects that last 15 sec. When cast it heals and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Cost | 2 Essence |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Effect #1 | Heal (10) Spell power coefficient: 2.4 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 70 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Echo appears in: 2 talents and 1 taught spell.
Talents
- Echo for Evoker (Devastation, Preservation)Talent
- Echo for Evoker (Devastation, Preservation, Augmentation)Talent
Taught spells
- EchoLearned from this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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