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Electrical Charge

Spell

Electrical Charge

Nature

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Instant castFifteen yards

Blasts all nearby enemies with an electrical charge.

Electrical Charge

Tooltip

Blasts all nearby enemies with an electrical charge.

How it works

Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). Its base value is 1.6234. It scales with 1 times spell power.

What it does

Electrical Charge is a Nature spell with an instant cast and a range of 15 yards. When cast it deals Nature damage (base value 1.6234).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range15 yards (Fifteen yards)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 1421
Effect #1School Damage (2)
Value: 1.6234
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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