Tooltip
Blasts all nearby enemies with an electrical charge.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is School Damage (effect type 2). Its base value is 1.6234. It scales with 1 times spell power.
What it does
Electrical Charge is a Nature spell with an instant cast and a range of 15 yards. When cast it deals Nature damage (base value 1.6234).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 1421 |
| Effect #1 | School Damage (2) Value: 1.6234 Spell power coefficient: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.