Skip to content
Electrical Overload

Spell

Electrical Overload

Nature

Advertisement

Instant castTwo-Hundred Yard Range

Lightning Orbs that are struck by a will cause an Electrical Overload, destroying the Lightning Orb and inflicting 15 Nature damage to enemies.

Electrical Overload

Tooltip

Lightning Orbs that are struck by a will cause an Electrical Overload, destroying the Lightning Orb and inflicting 15 Nature damage to enemies.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 10 yards.

What it does

Electrical Overload is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 15) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 15
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Electrical Overload appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Electrical Overload at Wowhead (opens Wowhead in a new tab)