Spell
Electrocution
Nature
Summons a Guardian Orb at your location that electrocutes enemies within 15 yards for 4.66378 damage every 2 sec for 30 sec.
Tooltip
Summons a Guardian Orb at your location that electrocutes enemies within 15 yards for 4.66378 damage every 2 sec for 30 sec.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 4.6638.
What it does
Electrocution is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 4.6638).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 4.6638 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.