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Electrocution Matrix

Spell

Electrocution Matrix

Nature

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Instant castThree Hundred Yards

Mug'Zee unleashes his and divides the arena in two, instantly killing players who come into contact with it.

Electrocution Matrix

Tooltip

Mug'Zee unleashes his and divides the arena in two, instantly killing players who come into contact with it.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 5000.

What it does

Electrocution Matrix is a Nature spell with an instant cast and a range of 300 yards. When cast it deals Nature damage (base value 5000).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 5000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Electrocution Matrix appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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