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Elemental Instability

Spell

Elemental Instability

Physical

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Instant castSelf Only

The elementals' damage is increased by 200% while within 25 yards of each other.

Elemental Instability

Tooltip

The elementals' damage is increased by 200% while within 25 yards of each other.

How it works

Elemental Instability is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 200.

What it does

Elemental Instability is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 61
Value: 20
Effect #2Apply Aura (6)
Aura type id 79
Value: 200
Misc value: 37

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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