Tooltip
The elementals' damage is increased by 200% while within 25 yards of each other.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 300 yards.
What it does
Elemental Instability is a Fire and Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Fire and Shadow damage (base value 20) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 20 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Elemental Instability appears in: 1 boss encounter.
Boss encounters
- The Amalgamation Chamber in Aberrus, the Shadowed Crucible
Journal section: Stage One: Shadow and Flame
Encounter creatures: Eternal Blaze, Shadowflame Amalgamation, Essence of ShadowRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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