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Elemental Instability

Spell

Elemental Instability

FireShadow

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Instant castSelf Only

The elementals' damage is increased by 200% while within 25 yards of each other.

Elemental Instability

Tooltip

The elementals' damage is increased by 200% while within 25 yards of each other.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 300 yards.

What it does

Elemental Instability is a Fire and Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Fire and Shadow damage (base value 20) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Shadow
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 20
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Elemental Instability appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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