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Embalm

Spell

Embalm

Nature

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1 secVision Range (AOI)

Nature spell.

Embalm

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec, 6 times over the full 6 sec (60 base in total).

What it does

Embalm is a Nature spell with a 1 sec cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast time1 sec
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 10
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Embalm appears in: 1 boss encounter.

Boss encounters

  • Mchimba the Embalmer in Kings' Rest
    Journal section: Command Constructs > Interment Construct
    Encounter creatures: Mchimba the Embalmer
    The journal lists this ability for some difficulties only.Dungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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