How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec, 6 times over the full 6 sec (60 base in total).
What it does
Embalm is a Nature spell with a 1 sec cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Embalm appears in: 1 boss encounter.
Boss encounters
- Mchimba the Embalmer in Kings' Rest
Journal section: Command Constructs > Interment Construct
Encounter creatures: Mchimba the Embalmer
The journal lists this ability for some difficulties only.Dungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Embalm at Wowhead (opens Wowhead in a new tab)