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Emergency Failsafe

Spell

Emergency Failsafe

Physical

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Instant castSelf Only

Heal for 15% of your maximum health.

Emergency Failsafe

Tooltip

Heal for 15% of your maximum health.

How it works

Emergency Failsafe is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 15.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Recently Failed.

What it does

Emergency Failsafe is a spell with an instant cast and no range (it targets the caster). It also casts Recently Failed.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 136
Value: 15
Effect #2Trigger Spell (64)
Trigger spell: Recently Failed

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Emergency Failsafe appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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